3D GIS Layers

3D GIS Layers

Shipped

Shipped

2026

2026

Modernizing Spatial GIS for High-Stakes Urban Planning

Modernizing Spatial GIS for High-Stakes Urban Planning

Role

Role

Lead Product Designer

Lead Product Designer

Company

Nascent Info Tech

Domain

Domain

Enterprise B2B / Gov. Urban Planning

Enterprise B2B / Gov. Urban Planning

Timeline

Timeline

4-Week MVP Sprint

4-Week MVP Sprint

Team

Team

HOO, GIS Expert

HOO, GIS Expert

Overview

Overview

Users did not want another complicated GIS software.

Users did not want another complicated GIS software.

Users (municipal operators) wanted accessible urban planning tools instead of fighting through extreme cognitive overload and multi-nested windows. We ran a 4-week sprint to build 3D City Layers to solve that, but spatial data is inherently complicated. We needed to design a complex digital twin platform like it was simple.

Users (municipal operators) wanted accessible urban planning tools instead of fighting through extreme cognitive overload and multi-nested windows. We ran a 4-week sprint to build 3D City Layers to solve that, but spatial data is inherently complicated. We needed to design a complex digital twin platform like it was simple.

Solution

Solution

A simplified 3D platform that empowered operators to visualize data.

A simplified 3D platform that empowered operators to visualize data.

Impact

Impact

Pioneering Market Entry


Delivered an interactive 3D GIS prototype to help Nascent enter the Indian smart-city market.

Pioneering Market Entry


Delivered an interactive 3D GIS prototype to help Nascent enter the Indian smart-city market.

Pioneering Market Entry


Delivered an interactive 3D GIS prototype to help Nascent enter the Indian smart-city market.

Sales Enablement


Streamlined sales demos with a scannable product interface.

Sales Enablement


Streamlined sales demos with a scannable product interface.

Sales Enablement


Streamlined sales demos with a scannable product interface.

Foundational System


Used material component library to speed up development

Foundational System


Used material component library to speed up development

Foundational System


Used material component library to speed up development

Discovery

Discovery

Users were losing it, abandoning the platform.

Users were losing it, abandoning the platform.

Internal Alignment

Sales and onboarding teams knew exactly where we were losing people. We talked to the solution architects, and they pointed straight to the initial setup. Non-technical users, like city commissioners, were abandoning the platform as soon as they tried to configure layers.

Sales and onboarding teams knew exactly where we were losing people. We talked to the solution architects, and they pointed straight to the initial setup. Non-technical users, like city commissioners, were abandoning the platform as soon as they tried to configure layers.

Industry Pain Points

The rest of the market was making the exact same design mistakes. We evaluated over ten different GIS platforms to see how they handled these workflows. The standard tools were full of the same complicated friction patterns that kept everyday users out.

The rest of the market was making the exact same design mistakes. We evaluated over ten different GIS platforms to see how they handled these workflows. The standard tools were full of the same complicated friction patterns that kept everyday users out.

Key Friction Patterns

  1. Canvas Clutter- fixed Inspection panels crowding 3D viewport real estate.

  2. Multi-Task Confusion- panels mixing viewport controls, layer filters, and metadata inputs into a singular chaotic views.

  3. Lack of Guidance- zero progressive disclosure during complex spatial queries.

  1. Canvas Clutter- fixed Inspection panels crowding 3D viewport real estate.

  2. Multi-Task Confusion- panels mixing viewport controls, layer filters, and metadata inputs into a singular chaotic views.

  3. Lack of Guidance- zero progressive disclosure during complex spatial queries.

Design Process

Design Process

How can we humanize the 3D GIS software?

How can we humanize the 3D GIS software?

During intense brainstorming sessions, discussions around translating jargon into plain language, designing for natural mental models, removing the fear of breaking things, and focusing on the story rather than the data, helped us define exactly what it meant to 'humanize' the platform for everyday municipal workers.

During intense brainstorming sessions, discussions around translating jargon into plain language, designing for natural mental models, removing the fear of breaking things, and focusing on the story rather than the data, helped us define exactly what it meant to 'humanize' the platform for everyday municipal workers.

3D GIS Softwares avaialble in the market

3D GIS Softwares avaialble in the market

Design Decision

Design Decision

We took 5 Major design decisions to address the user's needs

We took 5 Major design decisions to address the user's needs

Decision 1: Single-Responsibility Panels

Decision 1: Single-Responsibility Panels

Instead of traditional nested floating toolbars, implemented a docked, collapsible panel system

Instead of traditional nested floating toolbars, implemented a docked, collapsible panel system

Decision 2: Progressive Disclosure

Decision 2: Progressive Disclosure

Structured multi-step configurations into guided, step-by-step drawers with smart defaults.

Structured multi-step configurations into guided, step-by-step drawers with smart defaults.

Decision 3: Design Familiarity

Decision 3: Design Familiarity

Adopted and modified Google's Material Design (M3) components, keyboard shortcuts with contextual tool tips.

Adopted and modified Google's Material Design (M3) components, keyboard shortcuts with contextual tool tips.

Decision 4: Unified Menu Architecture

Decision 4: Unified Menu Architecture

All tools organized into a single horizontal menu bar

All tools organized into a single horizontal menu bar

Decision 5: Interactive Help Mode

Decision 5: Interactive Help Mode

Interactive tutorial system….

Interactive tutorial system….